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Post by Bagels on Jan 25, 2015 13:46:26 GMT -5
Those of you who have played games with me before know I roll on a chart to see if things will happen, or if yes or no questions are true.
If I'm going to publish any sort of Mini 6 module, I need to make the whole thing OGL, meaning we can't use the Mythic chart I've been using for probability. I'm not going to include the Event Chart, as I think things tend to go really weird and out of hand when we use it to determine what happens next.
That being said, I propose this simple version, using 2d6, so that those playing Mini 6 will only have to have one kind of die:
Roll 2d6:
Impossible 11+ Improbable 9+ Don't Care 7+ Probable 5+ Guaranteed 3+
A "Critical Yes" is achieved on a roll of two 6's, and a "Critical No" is achieved on a roll of snake-eyes.
CHAOS is measured in +1's and -1's. Standard Chaos is 0. The crazier things get, the more get added to the DM's roll.
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